22. So while putting together a Plasma Beam DBB ship on an alt, I was surprised to learn there is a distinct lack of options for a…Plasma. They are not affected by Weapon Power. Their damage will fall off with distance to the target. Sensor Modifications 2-piece set. Can the altamid or assimilated omni be used together with the crafted omni? or do plasma-builds still only have 1 omni available?Background Plasma biomarkers for Alzheimer’s disease (AD) have broad potential as screening tools in primary care and disease-modifying trials. Rear: Trilithium Phaser Turret (Mission – Beyond the Nexus), Altamid Modified Plasma Omni (Lobi Store), Altamid Modified Kelvin Torpedo (Lobi Store) DECS – Fleet Colony Deflector (Fleet), Prevailing Innervated Impulse Engines (Competitive Rep), Fleet Plasma Integrated Warp (Fleet), Tilly’s Review Pending Modified Shield (Discovery Rep). Altamid Modified Plasma Omni - An excellent plasma omnidirectional beam, good for use in Beam: Overload/ Cannon: Rapid Fire builds that use plasma as part of the Altamid set. S. The Infinity Lock Box, containing prizes from nearly all previously-retired Lock Boxes, will be available again for an appearance on PC. Their damage will fall off with distance to the target. The Infinity Lock Box, containing prizes from nearly all previously-retired Lock Boxes, will be available again for an appearance on PC. Its going to give you more CritH than just about anything in the game other than Weapon Emitter Overdrive and CritH is a big deal. The new Isomagnetic Plasma Distribution Manifolds (aka Isomags or IPDMs) are Advanced Engineering consoles introduced in June 2023. 5% chance to apply a plasma fire DoT directly to target's Hull. 14K subscribers in the forgedinfireshow community. It's the Trilithium-Enhanced Phaser Omni that is in conflict with the Altamid Modified Plasma Omni. It would be no issue for me to have beam overload 2 in my mix. PLASMA PEN BY LOUISE WALSH INTERNATIONAL. Ferenginar Plasma is highly corrosive, in. It would have been ranked lower if not for the Altamid set in the lobi store and the Assimilated Plasma Beam Array. In the 2260s of the. Resotorative Particle Focuser. The only other Blasters that I know of that use trilogy shells are the 2013 ZombieStrike Sledge-Fire, and the Elite Shellstrike. Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. This pack can only be claimed once per account and you must have completed the tutorial. Digitizer Plasma Beam Array is a Plasma -based directed energy damage weapon available for starships. Weapons: For a CRF build, you're missing out on one of the best combos in the game in combining the Advanced Piezo-Plasma Dual Cannons with CRF. Ensign Engineering (Human): Engineering Team 1. (Locators, tac colony). Description. Do the disco plasma weapons that randomly drop from missions & TFOs not have that look? Look into that--I would assume so, but I've never used them. Space Equipment sets are those combinations of Weapons/Consoles obtainable in-game through various methods. Players can also acquire one from the Species 8472 reputation system and from the Altamid plasma weapons pack (a Kelvin-timeline weapons drop box). Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. Corrosive Plasma Beam Array is a Plasma-based directed energy damage weapon available for starships. Assimilated Plasma weapons have a chance to repair or heal the user over time, improving all Damage dealt during that period. The three piece set unless it modifies torps as well would be virtually useless to a torp. They have a chance to apply a plasma damage over time effect and a chance to reduce the target's damage resistance. Graduating Plasma, and Tetryon and Antiproton, from Treknobabble into a coherent set of armaments was a game mechanic that worked quite well to add flavor and differenciate various factions. This pack includes the following items for your captain: 1 Verdant Altamid Plasma Myrmidon. Obtained. An Omni-Directional Beam Array is a directed energy starship weapon with an [Arc] modifier which gives it a 360° firing arc in addition to being able to utilize the standard functions of Beam Array weapons. Their damage will fall off with distance to the target. Beam Arrays fire a series of average damage beams across a 250° arc. [deleted] • 2 yr. so if you were using DPS-focused weapons, it'd likely be dropped even lower. Only one crafted Omni-Directional Beam may be equipped at a time. The lobi Altamid Omni is arguably the best omni in the game because of its universal 1% CritH buff and set bonus (you'll want the torp and console too for the set bonus). This is an exclusive Verdant colored version of the Altamid Plasma Myrmidon Wrist Ground Weapon along with some items that will help in the fight against the Elachi. Romulan Plasma Beam Array is a Plasma-based directed energy damage weapon available for starships. 5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating. The Altamid Modified Kelvin Torpedo Launcher shares an unusually fast cycle time with other Kelvin Torpedoes, but this one is a plasma torpedo, though it still deals kinetic damage. They can be obtained as a mission rewards and drops, or R&D crafting system. It shares the Altamid Plasma chance to reduce enemy Plasma and Kinetic resists on hit, and this effect is guaranteed whenever this weapon scores a Critical Strike. Their damage will fall off with distance to the target. Space Equipment sets are those combinations of Weapons/Consoles obtainable in-game through various methods. Weapons used are Terran Task Force DHC, Spiral Wave. MSJ-06II-C Aug 19, 2021 @ 5:15am. #StarTrekOnline #STO #StarTrekWith the fun build done, it was time for a little devastation using plasma weaponry (the chosen type for Ferengi in Star Trek O. 15 votes, 34 comments. History. (Locators, tac colony). Does it mean non-stacking in regards to the weapon (i. Would really like to have a "regular" Mission Reward Plasma Omni though. During this time, enemies defeated on both Ground and Space maps will have a small chance. The ground version of Altamid Plasma is also a more wrist / on arm weapon instead of a gun / rifle. Weapons used Advanced Piezo Polaron Plasma Cannon, Altamid Plasma DHC/DC, Altamid 3 piece Altamid Turret and Biomatter Turret (Lobi). The Lukari Restoration Initiative Armaments space set is a three-piece space equipment set, comprised of a unique Universal Console, one interchangeable Advanced Piezo Beam or Cannon Weapon, and a Torpedo Launcher, released with Season Twelve: Reckoning. In Star Trek Online, a critical hit is a hit on an enemy that deals additional damage. I got the altamid set and put it on my T'liss and got a significant boost to my DPS. The device could affect a wide area - Krall expected to be able to use it to exterminate all life on the enormous Starbase Yorktown, millions of people in all. 5% chance to apply X Plasma Damage per sec for 10 sec (Ignores Shields) and -50% Flight Speed for 10 sec. 1-torp builds are mostly about energy weapons and the torpedo is an add-on and/or procs certain beneficial traits. Their. Aeneas - A Burny, burny plasma build that explodes every 5 seconds. Each Wide Arc cannons have equip limit so you can't equip multiple versions of the same one. Or not. CryptoThis guide could be used for any ship, for cannons ships with more front weapons are usualy better, like 5 front / 3 aft weapons or 5 front /2 aft /1 experimental weapon layouts, but it will work with 5/1/1, 4/3/1, 4/3, 4/2/1, 4/2 and even 4/4 layouts too. As with almost everything everything, it kinda depends what you're replacing, but yeah the Altamid Console is borderline always-equip. Since science builds use maximum auxiliary power to enhance their most damaging abilities, there is little power left. This pack includes the following items for your captain: 1 Verdant Altamid. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. However, as they could not control it, they split the weapon in two and launched the pieces into space, hoping they would never be. [Omni-Directional Altamid Plasma Beam Array] 2. As for kits, definitely using the sci passive kit modules. Beam Arrays fire a series of average damage beams across a 250° arc. 1 Cobalt Cadet Pack;. Romulan Plasma weaponry utilizes new technology to combine the properties of Plasma and Disruptor weapons. Uncommon Plasma weapons have one modifier suffix, Rare will have two, Very Rare will have three, and Ultra Rare will have four. Altamid Modified Plasma Omni - An excellent plasma omnidirectional beam, good for use in Beam: Overload/ Cannon: Rapid Fire builds that use plasma as part of the Altamid set. I affirmed this by removing the altamid torps. 9° Turn Rate, by far above my highest I remember getting (around 32° I believe). 33 votes, 56 comments. 5% to grant 10% haste for all all weapons for 10 seconds seems worth it compared to the Kinetic Cutting Beam, and if you can get Reinforced Armaments console on that build, that's a permanent 5% passive haste. You'll be. S. I’d go with covert just for looks. Special Equipment Pack - Corrosive Plasma Weapons can be obtained from the [Delta. The corrosive properties of their high-energy plasma weaponry can leave a lingering energy signature on enemy vessels that gradually corrodes armor plating, reducing their ability to withstand damage. kelvin torps are interesting, and the new plasma altamid lobi torp is interesting with its set bonuses i guess. 5% for 30 sec (stacks up to 4 times). Contents of an Infinity Prize Pack will be unbound after opening. Their secondary fire mode hits a single target with a high damage bolt of energy that also repels back from the force of the impact. Fair enough. For more information on the base damage done by Cannon weapons, see the respective weapon type articles. This is a PvP set, specifically the console and the DBB. Wide Arc Dual Heavy Cannons are a directed energy starship weapons with [Arc] modifier which gives it a 90° firing arc in addition to being able to utilize the standard functions of Dual Heavy Cannons. Destructible AOE on High Yield. 9. ReplyAltamid Plasma, give -15 Plasma resist, has Omni. However my ship has more tactical boff slots than most. This is an exclusive Verdant colored version of the Altamid Plasma Myrmidon Wrist Ground Weapon along with some items that will help in the fight against the Elachi. Plasma space weapons have a chance to apply a plasma DoT directly to the target's Hull. (they're also really good ground weapons). Share your glorious (or hilarious) in-game adventures through stories and screencaps, ask your game related questions, and organize events with your fellow Captains. Isolytic Plasma weapons are fine. 22. It is not bound and so may be traded to other players or bought and sold on the Exchange for energy credits. ISA – Gear slots vs DPS. S. I asked myself a similar question for my in-game Metroid Dread virtual cosplay . The Beam Array is also part of the default. Cost way more Dilithium than it would have at Tier 6, but I wasn't about to wait another month for this. LtC Tactial (Human): Kemocite Laced Weaponry 1, Torpedo High Yield 2, Cannon Rapid Fire 2. They’re also a much darker green color than standard Plasma. The Altamid 3-piece set really makes plasma competitive. Traits deft cannoner the three training romulan operative and operative, fleet coordinator and go to the exchange for galvinized munitions. Corfeld Mining Plasma Cutter. Anytime your ship scores a Critical Strike or Misses, a homing bolt of plasma energy is fired at the same target. 5% chance: Restore 50 Hull each sec and improve Damage by 2. That shield is basically the palette of the Kelvin D7 stripped off, so the nacelle glowing parts were the wrong color. 5% chance: Restore 50 Hull each sec and improve Damage by 2. During this time, enemies defeated on both Ground and Space maps will have a small chance. Plasma Damage __ Plasma Damage x3 (__ DPS) 5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating 0. 2pc: Plasma Saturation Bombardment. Altamid Plasma weapons have a chance to apply a debuff to enemy plasma and kinetic damage resistance. This particular weapon has been stripped down and rebuilt a large number of times, and many of its parts have been replaced by older-model Starfleet phaser technology. 5% for 30 sec (stacks up to 4 times). Pages in category "Ship Weapons" The following 200 pages are in this category, out of 289 total. . This pack can only be claimed once per account and you must have completed the tutorial. Just a thoughtPlasma Dual Heavy Cannons are a Plasma-based directed energy damage weapon available for starships. It desperately needs a mission set to bring it on par with other energy types as even Antiproton has a mission set, and that one gives Bonus AP damage so it's slightly better than other sets. Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. Using it on my rommie. Seconded. Ba'ul Antiproton: Each shot chains to an additional target for 5% of attack damage . During special promotional events Infinity Lock Boxes become available. Altamid Plasma weapons have a chance to apply a debuff to enemy plasma and kinetic damage resistance. Fleet starbase and fleet holding K-13 both offer plasmas weapons in modern and tos versions, respectively. Agony Phaser weapons (space) Altamid Plasma weapons (space) Andorian Phaser weapons (space) Antiproton Matter Conversion weapons (space) Antiproton weapons (space) Apex Predator. Their secondary fire mode launches a concentrated ball of energy that is guaranteed to burst outward upon impact with the enemy, dealing instant plasma damage in a radius to all nearby foes and. However, it has the added bonus of applying a slow and being an aoe proc. At the exchange, this pack can be found under "Reward Packs" tab,. 5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating Kelvin Divergence Lock Box [Omni-Directional Assimilated Plasma Beam Array] 2. ago. The corrosive properties of their high-energy plasma weaponry can leave a lingering energy signature on enemy vessels that gradually corrodes armor plating, reducing their ability to withstand damage. The console summons one Altamid drone, atacks with a plasma cannon, its damages almost nothing, but is cute, i have it more for the set. Until you get a 2nd omni, yeah switch out that aft Array for a turret. This pack can only be claimed once per account and you must have completed the tutorial. Plasma might just be the best single-target (BO/CRF) energy type in the game right now because it combines the excellent Lukari 2-piece (technical overload is soooo good), the DPRM 2-piece, and the Altamid 3-piece. This box contains Terran Discovery weapons. Value: 200 . If you go with cannons, you need the t6 lukari reputation (plasma piezo dual cannons - rep store + lukari armaments console) and the basic cannon build settings, but applied with plasma weaponry. LightningEagle14 • 1 yr. Extractor; Ba'ku Duty Officer Cadre; Ba'ul Antiproton weapons (ground)The Emerald Chain Lock Box also has new Space weapons inside the Viridian Weapon Pack. A recent report in Nature shows that IgA antibodies. Very Rare Ground Weapon. No energy weapons, no experimental weapons and no KCB. 2pc: Plasma Saturation Bombardment. Assimilated Plasma 2. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. Phasic Harmonic • Ferenginar. The Altamid Lobi 3-set has an active that gives 100% Firing Cycle Haste, the recently-added Viridian Plasma has a Haste proc on them, the Assimilated Plasma Lockbox weapons have a Hull HoT and Damage buff as their proc, just to name a couple of good Plasma variants. 5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating Lock Box drop: Special Equipment Pack - Altamid Plasma Weapons. The Infinity Lock Box, containing prizes from nearly all previously-retired Lock Boxes, will be available again for an appearance on PC. but you can’t use 3 omni beams still, so it doesn’t. This is a vanity shield replicating the visual themes of the. The Kelvin Divergence Lock Box contains tech from the Kelvin Timeline, often Starfleet field gear and technology from the Altamid aliens encountered by the U. The Infinity Lock Box, containing prizes from nearly all previously-retired Lock Boxes, will be available again for an appearance on PC. ) or mixed. Crystal Radiation Projector. The weapons do not seem to be reclaimable if discarded; consider putting Protection status On. Value. Weapon firing points are set per weapon types, not individual weapons. 1. This particular weapon has been stripped down and rebuilt a large number of times, and many of its parts have been replaced by older-model Starfleet phaser technology. CryptoThis is an exclusive Verdant colored version of the Altamid Plasma Myrmidon Wrist Ground Weapon along with some items that will help in the fight against the Elachi. Aside from basic Plasma Infuser tac consoles, I think you’re going to need to get your plasma buffs from reputation (Lukari has one), lobi store, exchange, or fleet. ) The Infinity Prize Pack: Weapon Pack is a prize pack containing one of several predefined weapon packs listed below. This is an exclusive Verdant colored version of the Altamid Plasma Myrmidon Wrist Ground Weapon along with some items that will help in the fight against the Elachi. Ba'ul Antiproton: Each shot chains to an additional target for 5% of attack damage . [1]The experimental plasma or disruptor beam from the romulan reputation I believe should be a pretty good choice as it does not drain weapon power and still benefits from it and respective damage type boosters. S. Plasmatic Biomatter Plasma, give 1km AoE DoT, hard to get due to the weapon pack being random, no Omni. Weapon Name : Abronath [1] An ancient weapon developed on the planet Altamid. Trilithium Omni from into the Nexus. Description. Official Description. Altamid Plasma weapons (ground)s can be enhanced by the following Ground Skills: Weapon. This replaces the standard Plasma burn. e. This effect can stack up to a limit. For more information on the base damage done by Beam Array weapons, see the respective weapon type articles. Science (Human): Science Team 1, Hazard Emitters 2, Photonic Officer 2, Gravity Well 3. Altamid Plasma: 2. I'm not sure if it's because of the haste boost, or the other bonuses. Given how low the proc chance is for weapons though, the choice between them largely boils down to aesthetics. Special Equipment Pack (Lock Box and Mission Reward weapons) Digitizer Plasma (Mission Reward) • Obliviating/A Safe Galaxy Phaser. Anytime your ship scores a Critical Strike or Misses, a homing bolt of plasma energy is fired at the same target. During this time, enemies defeated on both Ground and Space maps will have a small chance. Ba'ul Antiproton: Each shot chains to an additional target for 5% of attack damage . So, what's up with the Altamid Modified Plasma Omni?! Just bought the full Altamid Lobi set, and now it would seem the omni can't be re-engineered. Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. Epic adds a fifth unique modifier. Since science builds use maximum auxiliary power to enhance their most damaging abilities, there is little power left. This is starting to get close to a PvP build. 5% chance to lower the targets hull damage resistance by 10% for 15 sec; Plasma: 2. Similar weapons like Romulan plasma should have the extra mod added to it instead of it being short one mod for the current proc compared to regular plasma weapons. Beam Arrays fire a series of average damage beams across a 250° arc. This box contains weapons based on recovered Na'kuhl technology. Their damage will fall off with distance to the target. Like the Altamid set is for plasma, this is a must-have set for high end tetryon builds. if the same weapon would proc again, nothing happens/the duration is just refreshed but if a different plasma. The second best choice for you is probably a basic Deuterium-Stabilized Core with 15% weapon power cost reduction, the other meta choice would be the Discovery rep core but that's just for the set bonus. Locking the second. ago. 5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating Standard issue on {{{ships}}} ships, Lock Box drop: Special Equipment Pack - Altamid Plasma Weapons. Or not. StarCitizen2 • 3 yr. This Plasma Omni Beam has sophisticated tracking hardware, improving shipwide Critical Strike chance when equipped. Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. Rep - counter command 2 piece. Short answer: No, all of Atlas, all of Jakobs & COV rocket launchers cannot spawn with alien barrels (with a few exceptions listed below) . [Dmg]x2, [CrtH]x3, [CritD]x4, etc. Corrosive weaponry has a chance to apply a low-damage plasma burn while gradually eating through the target's damage. I'm currently running the Altamid 3-piece, Advanced Isolytic 2-piece, the Lukari 2-piece (with the single beam for TO), and the DPRM+SSP set on my pilot. Viridian Plasma, give 30% Weapon Haste, look like cannons, has Omni. Opening this pack will give a choice between a. Beam Arrays fire a series of average damage beams across a 250° arc. 5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating. More accurately, Plasma is the only energy type to only have a set omni behind a pay-wall (Lobi) when compared to the others, but it is there. Value: 200 . Since there's no Viridian Set Omni, just slap the Altamid 3pc on Viridian plasma ship. Plasma ground weapons have a chance to apply additional plasma damage. This Special Equipment Pack contains variation of Plasma energy weaponry commonly used by Hazari hunters. Their secondary fire mode hits a single target with a high damage bolt of energy that also repels back from the force of the impact. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Using Projectile Weapons Officer doffs and/or Ceaseless Momentum (although I don't think CM could do it alone unless you're running, like, 5 Kelvin torps), it's possible to. Disruptor can be used to help provide secondary effects to benefit the team, whether the resistance debuff from most disruptor weapons or the potential for a hold from the Nausicaan set which benefits. Altamid Plasma Sentinel. (previous page) * Beam Array; Cannon; Damage type (space). That's using assimilated plasma weapons, which themselves are not the highest damage dealing plasma weapons. This is the unofficial community subreddit for Star Trek Online, the licensed Star Trek MMO, available on PC, Playstation, and Xbox. Assimilated Plasma: 2. S. Beam Arrays fire a series of average damage beams across a 250° arc. First, it is destructible on high yield. Assimilated Plasma: 2. Generally the argument against mixing cannons and beams is that cannon abilities don’t boost beams and vice versa. This pack includes the following items for your captain: Online. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. Their damage will fall off with distance to the target. Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. Beam Arrays fire a series of average damage beams across a 250° arc. Altamid Adaptation (new plasma 3 piece set) Nearly everything about the set is great. Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. Ferenginar Plasma is highly corrosive, in addition to sustained plasma damage, the plasma build up can become so intense that it renders the target incapable of performing complex functions. This box contains Ferenginar Plasma Weaponry. Sadly there are no outstanding Plasma weapons like i. While the chance is minimal, 2. Terran Linked is Disco phasers colored red, Altamid is just a reg dark green plasma beam. 259. This pack includes the following items for your captain: 1 Verdant Altamid Plasma Myrmidon. Assimilated Plasma Weapons: Opening this pack presents you with a choice between Assimilated Plasma Beams and Assimilated Plasma Ground Weapons. The Infinity Lock Box is gaining the rewards of the Kelvin Divergence Lock Box, and a brand new Tier 6 Ferengi Marauder, the Quark Class!Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. I observed at that point that Complex Plasma Fires stopped stacking. It's the Trilithium-Enhanced Phaser Omni that is in conflict with the Altamid Modified Plasma Omni. Energy Damage 250' targeting arc to target: __ Plasma Damage (__ DPS)-10 Weapon Power to self while this weapon is firing to target: 2. Probably a stupid idea as a whole, but I'm going for a Sci melee Gorn, with my whole boff crews being melee Gorns as well. If you can slot the console you'll get the haste. Their. Join. The only other Blasters that I know of that use trilogy shells are the 2013 ZombieStrike Sledge-Fire, and the Elite Shellstrike. Note: both plasma weapon damage and proc DoT are increased with plasma damage consoles. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. Going to try Dual Beam banks X4 plus the Lobi plasma torpedo. Occasionally, the weapon's backblast will supersaturate the plasma conduits in the ship's weapon systems, providing a bonus to Critical Chance for all plasma weapons. Altamid Plasma weapons (space) Assimilated Plasma weapons (ground) Assimilated Plasma weapons (space) Aux Plasma Dual Heavy Cannons B B. In this study, we aimed to examine the robustness of plasma. The Altamid Processor can give a decent crit boost if you need it, but adding the omni to a non-plasma build is very unlikely to improve damage over using an energy-appropriate omni, especially if you make it a set bonus boosting omni of. 5% chance: Restore 50 Hull each sec and improve Damage by 2. These guns enable film productions to use highly weight and size realistic weapons for talent to interact with. This pack includes the following items for your captain: 1 Verdant Altamid Plasma Myrmidon. Altamid Plasma Beam Array is a Plasma -based directed energy damage weapon available for. 5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating. Elachi Crescent Assaults are ranged ground weapons available for characters and bridge officers. Their damage will fall off with distance to the target. Game Description. The ship’s crew and her adversaries proved resourceful and flexible, a trait exhibited by the. Improved Electro-Plasma System Flow. Might also grab a Hull Image Refractors if you need some defense. They are not affected by Weapon Power. This replaces the standard Plasma burn. This would be a more budget-friendly way to mimic this build with Plasma weapons. Detecting elevated amyloid-β (Aβ) pathology to support trial recruitment or initiating Aβ-targeting treatments would be of critical value. Like sticking with only plasma based weapons and only using plasma boosting tactical consoles gives you a higher damage output per weapon than mixing phaser plasma, polaron, etc. if the same weapon would proc again, nothing. The Advanced Piezo-Plasma array that unlocks at Tier VI of the Lukari Rep is really powerful if you're doing a beam overload build, with it's technical overload ability, which. PhaserAssimilated Plasma Array. Weapons: Drop the wide-arc for another sensor linked. Large models in 40k use some pretty absurd bases, I've never seen anything on an 80MM circular base but knights bases that are provided with them are 170x109mm so any larger/monstrous creature would use bigger bases like the custom one you have there, riptides, wraithknights, storm surges, I. This includes most 23rd-century weaponry, with the exception of the 23rd century Plasma Torpedo Launcher in the section below and most Discovery-era weapons. 5% for 30 sec (stacks up to 4 times). Franklin, but also more singular objects, slices of lives that might have been. Altamid Plasma has a chance of -15 Kinetic and Plasma DRR. #StarTrekOnline #STO #StarTrekNothing like the awesome visuals of a Assimilated Plasma Dual Beam Bank under overload, so you'll get plenty of that with this. D. 5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating. Another addition would be repping up tier 6 Counter Command (Undine/8472) reputation and getting the Heavy Plasma Turret. Game Description. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. Altamid Plasma: 2. Borg Lock Box U. Spatha. On the Reroute Reserves to Weapons build I'm running I use the Gorn Quad, the Lukari rep piezo-plasma DC, and two viridian plasma DHCs, and the lobi altamid torp+omni (+ the console), and the Plasma Bombard experimental weapon from the Gorn ship. I would rate this weapon next though Polaron is not far or comparable to this weapon type. . The Romulan Piercing plasma rifle is really fun to use, especially the secondary firing mode which looks cool, and is also one of the best in the game. These weapons have a 2. This is an exclusive Verdant colored version of the Altamid Plasma Myrmidon Wrist Ground Weapon along with some items that will help in the fight against the Elachi. I use the Lobi Plasma on both and the color/visuals seems to mesh more or less ok. Phaser • Zhat Vash Disruptor • Ba'ul Antiproton • Assimilated Plasma • Altamid Plasma • Covert Phaser • Terran Linked. Withering disruptors maybe for a KDF captain, and maybe biomatter phasers for Fed. Energy Weapon Officer: Chance for CRTH (expensive, rare is usually good enough) Energy Weapon Officer: Chance for CRTD (expensive, rare is usually good enough). Altamid Adaptation (new plasma 3 piece set) Nearly everything about the set is great. Note: both plasma weapon damage and proc. This pack includes the following items for your captain: 1 Verdant Altamid Plasma Myrmidon. If the weapon you want is out of stock or you're looking for a different combination of mods,. 2. While some beam weapon types are clearly superior, there's no shortage of those I'd call inferior if not for the set bonuses and such. April 30, 2022 at 3:17 pmWide Arc Dual Heavy Cannons have an innate +10% Critical Severity and deal similar damage as Dual Heavy Cannons, however Wide Arc variant has larger firing angle of 90°. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. Dual Heavy Cannons fire in a 45° arc - 2 times per cycle, at 2 shots per second, for a total of 4 shots, and then recharge for 3 seconds. Cobalt Phaser Stun Pistol. Assimilated Plasma weapons can be obtained from the [Special Equipment Pack - Assimilated Plasma Weapons], which has a chance to drop from the [Infinity Lock Box] and the [Borg Lock Box]. Turret and console. Beam Arrays fire a series of. Last modified: 26 January 2022 at 14:11. Bound items cannot be sold on the Exchange or traded to another player. Aeneas - A Burny, burny plasma build that explodes every 5 seconds. Contents. Phasic Harmonic • Ferenginar. And before ppl say "It's Lobi, it can't be re-engineered", the Altamid Modified Kelvin Torpedo can be re. The altamid drone's performance is about on par with a single chidyat swarmer (one, not one group) spawned by the Hive Defenses space trait. Nukara rep weapons do cold damage, the kentari ground weapon (sucks for boffs and if you dont have the 2 peice) Theres a romulan flamethrower in that rep, and Lukari rep weapon shoots electric. [Cobalt Altamid Plasma Myrmidon] 12 Inventory Slots; 3× [Master Key] (bound to account) Verdant Pack [| ] [Verdant Altamid Plasma Myrmidon] 12 Inventory Slots;This is an exclusive Verdant colored version of the Altamid Plasma Myrmidon Wrist Ground Weapon along with some items that will help in the fight against the Elachi. Digitizer Plasma are visually distinct. The ground version of Altamid Plasma is also a more wrist / on arm weapon instead of a gun / rifle. Thanks. The Altamid Omni (Lobi) that I have always procs on a critical hit, so this has pretty good uptime. Edit. Their damage will fall off with distance to the target. Not 100% sure if this is correct info. 5 sec recharge. End and the Death Part III Official Description. 5% Chance: _ Plasma Damage per sec for 15 sec (Ignores Shields)Dewan Plasma Beam Array is a Plasma-based directed energy damage weapon available for starships. Omni-Directional Beam Arrays all share an equip limit: you are only allowed to equip one Omni that is part of a set (eg. This package will allow you to choose one prize from the following options: Phaser Weapons (32c. The Altamid Omni (Lobi) that I have always procs on a critical hit, so this has pretty good uptime. At the Exchange, this pack can be found. Character Bind On Pickup. The Experimental Romulan beam still has the disruptor proc available, while still doing Plasma damage. Altamid Plasma Array. Crypto Altamid Plasma Dual Beam Bank is a Plasma-based directed energy damage weapon available for starships. Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. The following Universal sets are broken out into 3 categories for ease of organization. Description. Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. They are not affected by Weapon Power. Anytime your ship scores a Critical Strike or Misses, a homing bolt of plasma energy is fired at the same target. The Plasma-Disruptor Hybrid Beam Array is a unique hybrid beam array between the Plasma and Disruptor type energy weapons. You will not see any appreciable DPS gains from switching to full Altamid, because weapon procs barely matter. The Kelvin Divergence Lock Box contains tech from the Kelvin Timeline, often Starfleet field gear and technology from the Altamid aliens encountered by the U. Lockbox Wide Arc cannons cannot be paired with crafted. Assimilated Plasma: 2. Probably a stupid idea as a whole, but I'm going for a Sci melee Gorn, with my whole boff crews being melee Gorns as well. 5% chance to apply a plasma fire DoT directly to target's Hull. The larger Spatha used by the cavalry and. Altamid Plasma Weapons: Opening this pack presents you with a choice between Altamid Plasma Beams, Altamid Plasma Cannons, and Altamid Plasma Ground Weapons. Namely, the Swarmer Matrix gives 3x the benefit to the damage-over-time component of plasma torpedoes. 5% for 30 sec (stacks up to 4 times). Metroid Dread, new chapter in Metroid series for Switch. Specifically this little nugget on the "Romulan Hyper-Plasma Torpedo Launcher": Another Important side effect of the torpedo launcher firing in salvos of three projectiles is that if a rare quality Projectile Weapons Officer is equipped, each of the three torpedoes has a chance to trigger the 20% chance to. Having the beam array and sticking it in the back is a waste. None of the above tbh, the old Romulan vendor ground weapons like the wide beam and piercing rifles are still some of the best overall ground weapons in the game. They are only mountable in forward weapon slots.